Second, Enma has a much higher innate chance to both Seal and Silence enemies. Being able to land the first attack is the key for control units so SPD is super important. This means at high-level PvP when everybody has max Soul, Enma is pretty much to go first unless the enemy also has Enma. Enma has many advantages over Enenra as a control Shikigami. While Enenra has the potential to inflict multiple enemies with status effects, her innate probability is too low for one hit attack to proc. I would definitely take Ubume over Enenra if I need a DPS.Įnma – Enenra is remotely comparable to Enma in that they are both considered single target controls. While she has higher survivability and a control effect, Enenra cannot compete in terms of damage output and overall usability. Her dependable AOE attack and synergy with Seductress is the reason why she has always been recommended as a G6 priority. This bird lady has proven herself over and over again by fighting alongside beginners and veterans alike. Ubume has been the signature DPS since the start of Onmyoji. Ubume – Enenra has often been compared with Ubume for both of them are AOE DPS with a bit of Single Target flavour. Her passive is also useful to mitigate some damage. This somewhat compensates for the lack of damage. In PvE contents against Bosses, she’s mainly used as a single target DPS yet still has the AOE to take advantage of Ushi no Toki. In Soul teams, she can act first to weaken enemies (I would aim at the one with the highest HP) and other DPS can act as a sweeper. She is not really much better than the existing Shikigamis. Although her multi-hit attack has high total damage output, individual attacks are too weak to break shields, especially Jizo Statue.Įnenra is usable in Sou but does not stand out. As expected, with the AOE nature of her attack, she can easily trigger Senecio and Tree Nymph. In addition, enemy’s damage and control units often do not have high Effect RES. With a 6-hit attack, though, the chance of landing that seal is quite high if she has a bit of Effect HIT. In the PvP environment, Enenra’s control comes in handy even if the innate chance is low at only 10%. Enenra by herself would have a hard time finishing off enemies so I suggest Ubume as a sweeper once Enenra takes out their core unit. Zashiki is the easiest choice as an orb generator but if your Oitsuki is ready to use, she would be much more reliable in maintaining the orb supply line. Maestro would need to be as fast as possible to fight that the first to act. In this setup, many of the Shikigamis are heavy orb users so Kamaitachi would need Fortune Cat. In this double pull set up, Enenra is acting as a single target control aim to disable the enemies DPS or main control. Maestro, Kamaitachi, Zashiki, Enenra, Ubume, with Kagura ST 19% ATK damage x5 + AOE 44% ATK damage as the final attack every critical hit in the process adds 30% damage to the final AOE attack. Upon Evolving, 10% chance for smoke ghostlings to seal enemy by 1 turn when inflicting damage. Overall, I think her use as a DPS would be much bigger than as a pure control.ģ0% chance to a smoke ghost protecting her, reducing damage received by 20%. This means, building SPD and sacrificing her DPS potential. I would try to build some Effect HIT in the substats since the emphasis is still on damage.Īs a control, Enenra needs Effect HIT so she can inflict Soul effects or her own Seal effect. Now, Enenra has the ability to seal enemies so Effect HIT is very beneficial to her. Combined with Seductress, the total damage output is quite significant. 100% Critical is a must for Enenra because critical hits would stack damage for her final attack. Because this Soul actually needs Effect HIT, using it would essentially turn Enenra into a pure control unit.Īs for stats, DPS Enenra would enjoy ATK/ATK/Crit %. Temptress/Mimic – Mimic is a popular choice for controls, especially when trying to stack multiple status effects so Ame Onna cannot dispel all. You can stack attacking stats on your DPS while messing up enemies in the process. The good thing about this Soul is that it has control effects but do not need Effect HIT. Although she only has one hit that is AOE, having that many hits to trigger Seductress could very well resolve in a ton of damage.ĭawn Fairy – Another strong Soul that I haven’t touched on too much. Seductress – As a multi-hit DPS, Seductress should be a common sense. With her Soul choices, I tend to go for the offensive. Position 2/4/6: ATK or SP/ATK/Crit % or SPD/Effect HIT/HPĮnenra is again a half DPS half control Shikigami. Upon Evolving, 10% chance for smoke ghostlings to seal enemy by 1 turn when inflicting damage.Įxample: Seductress/Dawn Fairy x4 + Crit % x2 or Temptress/Mimic x4 + Effect HIT x2 Enhance : 30% chance to a smoke ghost protecting her, reducing damage received by 20%.
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